

The maps also seem to have a hidden "theme", for instance some maps have 1 Library per screen, others instead have that many Boneyards, and so on. Having one or more players start underground can completely change the layout, example one single underground player may start under a huge central continent in the middle, with the surface players on a circle on the edge of the map.

Building: Accessible from turn 1, somewhat useful in the early-game, and with the right colony setup, this option produces the strongest units in the end-game. The world will be generated around these locations. In this week’s video, I discuss producing units by building them in colony centers, buying them from NPC factions, and using operations to summon them. Then you choose the starting distance between the start locations. discusses the NPC Factions and all new PvE Diplomacy System. Like starting on an island which is 75% volcanic, and unlike AOW3 there is no native race which can properly colonize there.ĪOW3 has a full random map generator you select a number of players independent from the map size. We are releasing Age of Wonders 4 on May 2nd, 2023 on PC, Playstation 5 and Xbox Series X. IIRC the Planetfall map generator also creates the world before putting down the start locations, which can lead to pretty weird environments. Or play with max number of players, then you always start with direct neighbors and no room to explore. The game always puts the player start locations in a roughly even distribution on the map.ĭepending on the size of the map, you can only select (max number of players) -2 players. The Planetfall maps are indeed only partially random.
